Translations:Version history of VVVVVV/33/en


 * Fixed being able to clip into walls in two places in "You can rush it or take it slow"
 * These rooms now use the Overworld style instead of the Lab style:
 * S curve
 * Final race
 * Tap-tap-tap-tap
 * Intermittent interference ingestion
 * Tricks on the go
 * Turning it down
 * "Joshua, what is the winning move?" was technically modified, but no functional change was made
 * Fixed a room transition misalignment between "Safe within the walls" and "Machine room"
 * The middle warping hallways in "Safe within the walls" are now three tiles high instead of four tiles high
 * Spikes were added to the bottom-right of "Safe within the walls"
 * "Congratulations!" now has a warp token to take you to the beginning of the level if you missed any trinkets or crewmates, along with a terminal explaining so
 * Two missing spikes were added to "Expander"; one functional, one not really consequential
 * Fixed room transition misalignments between "Gravitron remnants" and "Three's a crowd"
 * Nerfed "City lights", replacing some spikes and a platform with a checkpoint
 * Added platform bounds to "City lights"
 * One tile was added to "Dismantling of the space continuum" even though it is inconsequential
 * Three tiles were moved in "Outburst of energy"
 * Added a wall to the right side of "Occult ceremony"
 * Removed one spike from "Lets be friends again"
 * Added an apostrophe to "Lets be friends again", so it now reads "Let's be friends again"
 * Cut off the trinket in "Virtually Voracious" and added a tunnel that starts from "Your reality is someone's dream", going through "T of life", "If you ain't flippin' you be trippin'", "Jumping is so 1984. Today, we flip!", "Positively positive", and "You can pierce the sky" to access it
 * Renamed "Virtually Voracious" to "The one dead end"
 * Minor, not really consequential changes to "Doing things the side way"
 * Named (14,0) "GQ's tears are delicious..."
 * Fixed the spelling of "Persistance is key", so it now reads "Persistence is key"
 * Named (5,19) "Everything working against you"
 * Named (13,19) "Yellow room with support structures"
 * Numerous non-text entities acquired garbage data due to the in-game level editor garbage entity bug
 * Buffed the side checkpoint in "Things are getting dicey" by adding an enemy
 * The text boxes of crewmates in their crewmate scripts are now colored instead of being gray