User:V6 Man/Proposals for 2.5

This page is for proposals for 2.5, which will begin development when 2.4 is completed. The planned release date for 2.4 is currently unknown.

Planned features

 * Teleporter support in custom levels. Inclusion is planned by the time 2.5 is released.

Proposed features

 * Increase or removal of the 20x20 map size limit. While larger maps will be more difficult to view in the minimap, perhaps allowing players to zoom into or scroll the minimap may make larger maps more compatible.


 * Support for custom key inputs for scripts. I.e. pushing one button will activate one script while pushing another button will jump to another script. The base command could be  with the number representing the total number of available options. A possible command could be   and it would be similar to the   command, in that a true evaluation will result in a jump to the specified script. An input that is not covered will continue the script as normal. An additional command could be , which is similar to the   command, but will only allow specified inputs to be chosen.


 * More crewmate colors.


 * Support for main game enemies in custom levels.


 * Support for variables, such as number of trinkets, number of crewmates rescued, number of crewmates left, and custom variables. These variables could be inserted into scripts to account for more situations.


 * A command to generate random numbers. It could be formatted like this,, both inclusive.


 * Noclip mode, where the player can freely move through walls, spikes, enemies, and other elements with being able to interact with them. To prevent abuse, using this feature will not mark a level as complete.


 * An option to add the 2.2 yellow one-way tiles that did not change color.

2.6 and beyond
These features are those that are less likely to be added, and should be prioritized last.
 * LAN multiplayer